About
We're made up of mavericks, wordsmiths, planners, designers and techies. Together, we create insightful fearless ideas that deliver the good stuff.
We're a User Experience and User Interface design solutions studio. We create thought-out, practical, functional and quality design, which is very easy to use. Thereafter, I was a Designer in a few design studios and agencies, and later, permanently, as an Art Director for the digital agency. I've been working independently since 2014.
Our office
The Garden contains 50 different gardens and plant collections. There is a serene cascade waterfall, as well as wetlands and a 50-acre (20 ha) tract of original, never-logged, old-growth New York forest.
We in working process
The Garden contains 50 different gardens and plant collections. There is a serene cascade waterfall, as well as wetlands and a 50-acre (20 ha) tract of original, never-logged, old-growth New York forest.

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Our team
We are small but very productive team. We practice design, engineering and strategy in equal parts.
Vadim Zaycev
Founder & Art Director
Vadim invented our company. He is the father of our main goals and values. He has founded first core members of our team and helped them to show their unique talents in work process.
Tatiana Prodan
Design Director
Tania uses her knowledge to make the world a little more beautiful.
Olya Scherbaniuk
Project manager
Olya is the voice of our brand. She spends hours to make our clients feel care and enjoy communication with the company. If you have any questions or ideas you can write her.
Vova Tsurkan
UI/UX Designer
Every pixel matters!
Ihor Paser
UX & UI
Andriy Semenovych
UX designer
Marina Berger
Interactions and motion Designer
Our process
Our procedure shapes your ideas into great and successful products.
Discover
Define
Prototype
Research
Understand user behavior, needs and perspectives to better empathize with the user.
Mood board
An arrangement of images, references, colors, and fonts with a purpose to evoke an emotion or represent a particular style.
Prototype
Building a representation of ideas and solutions. Creating interactive prototypes to present the experience and then further work on them together with the client.
Personas
The most important person in the design process it's the end user. After all, the product is intended for them.
Sketching
Everything begins with a sketch, ideas are generated and given a form.
Visual design
A lot of iterations, combinations and long talks make up the visual experience.
Plan our process
Plan based on the needs and insights gathered from our research.We define objectives and subsidiary goals in order to keep a team going actively forward.
Wireframing
A skeletal framework of the system is established and feedback is gathered.
Usability testing
It is then tested on actual users, iterated, refined and flavored with brilliance.
Interaction
The individual elements are then emphasized on to give an intuitive interaction.
Clients
We join forces with our clients and work as one. We immerse ourselves in their culture, community, needs and ambition.
Design is so simple, that's why it is so complicated